Game Technology
SubjectGame Design, Computer Science
In cooperation with the international game industry, Breda University of Applied Sciences (BUAS) have developed the Master in Game Technology. This one-year master provides you with skills and knowledge that allow you to take on tomorrow’s challenges in game development, as well as the broad field of digital media.
Multi-disciplinary approach
Like our bachelor in International Game Architecture and Design, the Master in Game Technology combines multiple disciplines. A tailor-made programme is offered to programmers and visual artists. We train programmers to become research-oriented problem solvers and visual artists to become technical artists.
Innovation
Many of the challenges in game development consist of new problems, for which ready-made solutions are unavailable. The game industry greatly benefits from knowledge in academia. The gap between scientific and applied knowledge offers great opportunities for those able to tap the source of scientific literature and to apply this in a practical product.
Craftsmanship
Like our bachelor in Game Architecture and Design, our Master in Game Technology course staff consists of industry veterans, trained at Masters or Ph.D. level. This provides a practical focus, realistic assignments, a broad industry network and knowledge that is directly applicable to modern game development.
Guest lectures
Throughout the Master course, you will be able to attend guest lectures from a variety of experts from industry and academia. This ensures exposure to up-to-date knowledge, and insights from a broad range of experienced practitioners.
Graduation
During the final stage of the Master's programme, you will work on a topic of choice, applying the gained knowledge. The result is a either a concrete product to kick start your career, or an excellent addition to your portfolio.
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